Game development outsourcing · Thailand

Your game team, one hour from Beijing.

We build, port and run games for publishers and studios — from prototype to launch and live operations, on milestone contracts with full source and IP handover.

Services

What we take off your plate

01

Full-cycle development

Design documents to shipped build. Gameplay, UI, tools and builds in Unity, Unreal, Godot or a custom C++ engine.

02

Co-development

Engineers who join your pipeline, your repo and your sprint cadence to deliver features alongside your core team.

03

Porting & optimization

Bring games to Android phones, tablets and TV boxes. Memory, load time and frame-rate work for low-end hardware.

04

Backend & live-ops

Game servers, config APIs, CDN and streaming delivery, monitoring and failover — we run our own infrastructure every day.

05

QA & localization

Device testing and release checks, with Thai, English and Chinese text handled by one team.

06

Monetization integration

Ad networks, mediation and remote configuration so you can tune revenue without shipping a new build.

Why SnakeEyeCorp

Built for teams in China

How we work

From brief to live game in five steps

  1. 1

    Brief & NDA

    Tell us the game, platform and timeline. We sign your NDA and reply with questions within one working day.

  2. 2

    Estimate & prototype

    A milestone plan with cost per milestone, and a playable prototype of the riskiest feature first.

  3. 3

    Production

    Weekly builds and progress reports. You test every build, we fix against your feedback.

  4. 4

    Delivery

    Final build, source, assets and documentation. Store submission support if you need it.

  5. 5

    Live-ops

    Optional ongoing support: updates, servers, monitoring and remote configuration after launch.

Contact

Tell us about your project

Write in English, Chinese or Thai. We reply within one working day (GMT+7).

  • No commitment — an estimate is free.
  • We can sign your NDA before you share details.